Dev Blog

Explorations, tutorials, and small projects

Blog Post

Speech Recognition in Unity

Exploring implementation of voice recognition as an input in Unity

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Blog Post

Upgrade Selector Tool

Dev blog of the creation of a tool for designers to test and balance upgrade values for poly-Vinyl Pests!

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Blog Post

Planet Gravity Sandbox

Small project about planet gravity and world editor UI implementation

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Blog Post

Upgrade System Design and Implementation

Dev blog of the design and implementation of the upgrade system I created for Poly-Vinyl Pests!

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Blog Post

Armourer

First solo game project. Armourer is an idle resource management game where the main focus was UI programming

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Blog Post

State Machines and Navmesh

Tutorial on state machines and Unity navmesh implementation in Unity

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Blog Post

Upgrade Pick Rate Tracking Tool

Dev blog of the creation of a tool to track pick rates for upgrades to help designers balance values in Poly-Vinyl Pests!

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Blog Post

Polynesian Seas

Educational game I helped developed. My work focused on UI programming with Ink dialogue integration

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Blog Post

Command Input

Puzzle game that uses a drawing tablet to draw shapes as the input. My work focused on puzzle mechanics and UI tools programming

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Blog Post

Character Bark Tool

Dev blog of the creations of a narrative tool that allows less technical designers to implement conversations between the characters in Poly-Vinyl Pests!

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Contact Me

jeffreypopek@gmail.com