Speech Recognition in Unity
Exploring implementation of voice recognition as an input in Unity
Read MoreExplorations, tutorials, and small projects
Exploring implementation of voice recognition as an input in Unity
Read MoreDev blog of the creation of a tool for designers to test and balance upgrade values for poly-Vinyl Pests!
Read MoreSmall project about planet gravity and world editor UI implementation
Read MoreDev blog of the design and implementation of the upgrade system I created for Poly-Vinyl Pests!
Read MoreFirst solo game project. Armourer is an idle resource management game where the main focus was UI programming
Read MoreTutorial on state machines and Unity navmesh implementation in Unity
Read MoreDev blog of the creation of a tool to track pick rates for upgrades to help designers balance values in Poly-Vinyl Pests!
Read MoreEducational game I helped developed. My work focused on UI programming with Ink dialogue integration
Read MorePuzzle game that uses a drawing tablet to draw shapes as the input. My work focused on puzzle mechanics and UI tools programming
Read MoreDev blog of the creations of a narrative tool that allows less technical designers to implement conversations between the characters in Poly-Vinyl Pests!
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